SWISSCOM GAMING

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Show your valorant skills at the Swisscom Gaming Cup starting November 21st. If you make it among the 16 qualified players, you can compete in the finals together with a Valorant icon in a team of 5. The total prize money is CHF 4’600.

Participation is free of charge.

More about the tournament mode

Team captains

Qualify for the Swisscom Gaming Cup featuring Valorant and be drafted by one of the following influencers

Fast connection, no lags.

Do you want to stream, play and download the latest games with zero stuttering?

Ultra-fast fibre optic network with speeds of up to 10 Gbit/s

Blue TV

The top provider for gamers

Swisscom is Switzerland’s first operator to bring the Twitch game-streaming experience to TV screens, so Twitch fans no longer need to rely on their small computer or mobile screens. Blue TV also shows you at a glance what’s new and exciting in the esports world thanks to gaming channels EsportsTV, GINX TV and ES1, as well as numerous gaming apps.

Swisscom Gaming

In order to promote gaming and Esports in Switzerland, Swisscom founded the Swisscom Hero League in September 2018, with the support of international organiser ESL. The Hero League sees the best Swiss players vying for first place in League of Legends, Clash Royale and Counter-Strike: Global Offensive. Swisscom is also the main sponsor of mYinsanity Switzerland, the biggest Swiss Esports team, and the Swiss Esports Federation (SESF).

Main partners

Partners

Streaming Partners

@Swisscom_Gaming

You can find the latest news about gaming and eSports on Twitter.

Swisscom Gaming on Twitter

The official Swisscom channel for Gaming, eSport and Hero League.

Swisscom Pay

Forget credit cards or PayPal – enjoy safe, secure payment via your mobile phone bill.

1 Valid for new inOne home Internet L, M or S subscribers.
2 The available speed depends on the local optical fibre expansion and the router in use. A Swisscom connection with an optical fibre line to the home is usually required for identical upload and download bandwidths.